![]() ![]() Chemical Plant Zone: Of course, it happened back in Sonic Generations, but.In fact, we've seen Green Hill 9 or 10 times already, so why not for the other Zones, aswell? Labyrinth Zone: I'm pretty sure the level design will fit in nicely with this Zone, and making the water sections less challenging.Death Egg Zone: It is one of the iconic Zones and the Death Egg was a major part of Mega Drive Sonic games.Jossed, but it does get a brief nod at the end of Knuckles' Lava Reef boss.Mystic Cave Zone: Can't think up a good reason, but I'm sure a cave level will fit into Mania just fine.However, Studiopolis Zone is connected to Chemical Plant Zone instead. Confirmed Act 1 takes place in the Past, while Act 2 is set in the Present.Stardust Speedway: Why not bring back one of the most iconic Zones from Sonic CD, and have it tied into Studiopolis Zone?.Name the Zones that will reappear in this game.They said that they will return remastered versions of the Zones from Sonic 1, Sonic 2, Sonic CD and Sonic 3 & Knuckles, and Green Hill Zone and Flying Battery Zone are going to return, so why not? This is just for fun, and the winners will be bolded. Mighty apparently has a new move called the "Hammer Drop", much like Sonic's Drop Dash but in a different way. ![]() And it's likely he'll have the wall jump back. As of Mania Plus, Mighty is now a player character.as an illusion preformed by the Heavy Magician and a doll reminiscent of Tails Doll, respectively. However, there is a very exception of Fang and Amy both appearing in this game. Also, if Super Mode is exclusive to Sonic and not Tails or Knuckles, he would be able to become Super Silver. Silver the Hedgehog: Would be able to Hover short distances, as well as automatically drag rings in via telekinesis à la Electric Shield.Also, if Super Mode is exclusive to Sonic and not Tails or Knuckles, she would be able to become Burning Blaze. Blaze the Cat: Can Double Jump à la Thunder Shield, and has an immunity to fire.Cream the Rabbit: Palette Swap of Tails.Also, if Super Mode is exclusive to Sonic and not Tails or Knuckles, he would be able to become Super Shadow. Shadow the Hedgehog: Can Air Dash à la the Flame Shield.Knack the Weasel/Fang the Sniper: Palette Swap of Knuckles.Amy Rose: Wider jump-attack range and power with her Hammer.Each character would get their own Classic Form, if they don't have one already. Some can also simply be palette swaps of the main trio. There will be multiple secret playable characters based on heroes throughout the series.Each of them will have a simple but unique abilities, as well as the ability to Spin Dash, in the same vein as Tails and Knuckles differentiating from Sonic. Jossed again, as confirmed by Classic's appearance in Sonic Forces.This game takes place after the events of S3&K. My personal guess is it'd take place sometime after Sonic 3, but before Sonic 4. I severely doubt Sonic Mania is going to be a continuity reboot we already have confirmation of a new main-series title that ties itself to Sonic Generations, after all.Possible, perhaps allowing for a different telling of events between classic and modern games.However, it's very common for stories involving time travel to end with the protagonist's own time in a noticeably different state than it was before, to the point that it could be considered a new timeline altogether (this happens at the ending of Back to the Future Part I, for instance) this means that Sonic Mania might not only take place in an alternate timeline from that of the "Main" series, but might also be the beginning of a total Continuity Reboot. This game takes place in an Alternate Continuity following the ending of Sonic GenerationsAt the end of Sonic Generations, Classic Sonic and Tails return to their own time. Although Super Tails didn't have his Flicky army back in S3&K. Super Knuckles is probably all but confirmed he was usable in the mobile port of Sonic 2, so I don't see the team excluding Super Knuckles from Sonic Mania Knuckles is playable, I can only assume he'll be able to enter Special Stages to grab Chaos only makes sense. Izuka has also stated that the Super Emeralds were only meant to be included as a lock-on bonus, so Super Tails would need to be Retconned into being usable with the Chaos Emeralds if that form is to be used at all.Tails and Knuckles just had glowing energy force fields that gave them the ability to fly around them. In Heroes, Sonic was the only one who actually turned Super. Actually, Super Tails and Super Knuckles haven't been seen since Sonic 3 & Knuckles.Super Tails and Super Knuckles will return.Being a celebration of the classic series, it will make sense they would bring back the super forms of the characters, last seen in Sonic Heroes.
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