![]() Processing minutes of content for streaming also took days.Ĭondense Reality says its solution enables broadcasters and content creators to capture and stream volumetric video in real time, outside a studio, and with fewer cameras. Until now, getting the video required fixed studios with green screens and hundreds of precisely-calibrated cameras. ![]() The startup’s offering represents a major step forward in capturing volumetric video, which creates a three-dimensional image that can be viewed by multiple people from different angles. The collaboration has focused on BT’s 5G Edge XR trial, which demonstrated the potential of 5G technology to deliver more immersive live sport viewing experiences through augmented reality (AR) and virtual reality (VR).Īn image released by BT has already teased the technology’s potential for boxing, but there are hopes to develop it for use across other sports by broadcasters.īT Sport’s Simon Green: ‘Covid-19 will accelerate the decrease in sports rights values’ Having raised a seed round of more than UK£800,000 (US$1.03 million), including UK£220,000 (US$284,000) from SFC Capital, Condense Reality will use the investment to further develop and commercialise its technology over the next 12 months, with a view to it being adopted by broadcasters.Ĭondense Reality has been working with BT Research, the research arm of telecommunications giant BT, as well as the likes of the University of Bristol on the project, backed by the UK government’s Department for Digital, Culture, Media and Sport (DCMS). Virtual reality (VR) startup Condense Reality has developed a new system for streaming hologram-style 3D volumetric video, allowing viewers to watch live sports events on their tabletop alongside traditional broadcasts. Footage runs alongside traditional TV coverage.Broadcasters can stream content to viewers via their own AR or VR headset.
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